![]() But the fact that she can end multi-hit combos with strong command grabs makes her a fun addition to the cast.įujin is a quick striker and one who can juggle his opponent with the power of the winds. She doesn't have a lot of striking range, so players should be a little wary of trying to catch opponents with uppercuts. Sheeva is a mean, up-close grappler, who can toss her opponents around at nearly any angle. Getting up close with Sheeva and Fujin, they fit into the fold just fine, offering their own distinct play styles. The Aftermath story allows for some opportunity to get familiar with Aftermath's other major addition: three new characters. Those who want an idea of where the franchise goes next may want to play through Aftermath's tale. There are two endings and one clearly appears to be more canon than the other, but there is a sense that the end of the core MK11 Story Mode is changing ever-so-slightly. ![]() Is Aftermath's story essential? Thinking about it more, I would say yes. However, there are ample opportunities to jump into single-player story content with many of MK11's DLC characters. And those hoping that the Cages will be more than bit players in the climax this time around will likewise feel a little let down. ![]() The story is still kept to the main players in the MK universe, so anybody hoping to see how Terminator, Joker, Spawn, and Robocop fit into this wacky world will be disappointed. It should be noted that it doesn't offer a chance to play with everybody. While not as lengthy as the original MK11 Story Mode, Aftermath is roughly three hours on its own and offers a chance to play with many of the game's DLC characters. Plus, the story puts him at the center of a key plot point: What happens when (not if) the sorcerer inevitably betrays everybody? However, this is Shang Tsung's story and it shows throughout the narrative, offering him many character moments, cool action scenes, and callbacks to his performance in the 1995 Mortal Kombat movie. Aftermath puts a lot of spotlight on characters like Fujin, Sheeva, and the various players in the final climax. What follows is a Cary Tagawa tour de force. With the crown destroyed in the final battle, Tsung offers to go back in time with Nightwolf and Fujin to retrieve an earlier version of the crown from his island. According to Tsung, Kronika's crown is required to operate the Hourglass without accidentally wiping out all realms. However, Shang Tsung, Nightwolf, and Fujin enter from one of Tsung's portals, imploring him to stop. ![]() Fortunately, NetherRealm makes it really easy to select between the base Story Mode and the Aftermath content in the main menu.Īftermath sees Fire God Liu Kang and now-mortal Raiden preparing to reconstruct history following the final battle with Kronika. Those who haven't played it should play that first and skip this impressions piece for now. Escaping the VoidĪs implied, Aftermath's story takes place immediately after the final moments of the main MK11 Story Mode. But more than anything else, this is the Cary Tagawa Show and that alone goes a long way towards making Aftermath one of NetherRealm's best solo experiences ever. It plays off the ending of the original MK11 story, goes back and rewrites much of the climax, and also sets the table for the future of the MK franchise as a whole. However, this is no mere epilogue.Īftermath's story accomplishes quite a lot. It contains the aftermath of the main MK11 story. Mortal Kombat 11: Aftermath is exactly what it says it is. For the first time in Mortal Kombat franchise history, the end of Story Mode is not the end of the story.
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